About the Role
We are looking for a Technical Artist to join our team in Vancouver! Great opportunity to be part of building the pipeline foundation! A great opportunity for an artist to take a leap to a more technical role.
This is an exciting and rare opportunity to be part of the formative years of a new studio in Vancouver. Our constantly increasing projects range from feature films to commercials. You will be working with artists with a wealth of experience on various productions. We are looking for talented artists who have the drive to keep up and contribute to this quickly growing company.
A Technical Artist is responsible for optimizing the artist's daily tasks. They identify and fix problems as they arise. Assist in the development and technical solutions for an advanced VFX pipeline. They identify and develop software tools that the team needs. Write necessary plugins and scripts for DCC packages. They have a complete understanding of how the VFX production pipeline works.
We offer extended health benefits, flexible hours, and an open creative environment for all our staff.
Duties & Responsibilities
Meticulous nature with a self-critical eye, and high standards.
Strong problem-solving and identifying solutions without guidance
Work well under pressure. Excellent time management and work to tight deadlines.
Ability to give accurate time estimates for the project completions
Team player who excels in a collaborative environment
Highly motivated, and be able to work with the entire team/production.
Team player who is able to work independently with minimal supervision
Mentoring and advancing new junior TDs.
Communicate clear and concise
Positive attitude and excitement for new challenges in an intense production environment
Interview and help select new hires
Provide technical advice and support for artists
Maintain a professional level of knowledge about current developments regarding tools (Maya/Shotgrid/etc)
Provide recommendations and technical solutions
Responsible for ensuring the pipeline integrity
Strong troubleshooting and problem-solving skills
R&D with supervisors to develop new Python tools and workflows and improve existing
Research and develop technical tools
Collaborate with other TDs and Leads/Supervisors to develop a stronger pipeline
Maintain and improve documentation
Education and Experience
Bachelor's Degree in Computer Science, Computer Graphics or a related subject
2+ years experience as an Artist TD
5+ years VFX pipeline or a related industry
Strong understanding of the VFX pipeline
Proven ability to manage and mentor a team
Expert knowledge in Python & Mel
Knowledge in Shotgun Desktop & Shotgrid
Expert Knowledge of Maya
Knowledge of 3d Equalizer, Syntheyes, and Nuke a plus
Proficiency with Linux
Required software knowledge
No specific prerequisites
Recommended software knowledge
No specific prerequisites
Why work at Track VFX?
Benefits after 3 months! (contracts must be 6 months or longer to be eligible)
We pay overtime after 40 hours!
Only Matchmove company in North America
Training seminars. Provide many in-house tutorials
Great clients and ability to work closely with them!
Amazing artists and supportive production team
Ability to work closely with Supervisors
Help make an impact in the future of Matchmove
Career Progression